PENGEMBANGAN MEDIA INTERAKTIF QUIZIZZ BERBASIS LITERASI DIGITAL UNTUK MENINGKATKAN HASIL BELAJAR MATEMATIKA KELAS IV

Authors

  • Diyarotun Nahara UNIVERSITAS PGRI RONGGOLAWE TUBAN
  • Novialita Angga Wiratama Universitas PGRI Ronggolawe Tuban

Keywords:

interactive game media

Abstract

 

 

The rapid development of technology has brought about convenience in various aspects. Especially in the field of education, which can provide convenience for educators and learners. A technology in education can be implemented in the utilization of instructional media as a tool to facilitate the achievement of learners' learning outcomes. Through technology-based instructional media, educators can provide convenience and practicality in conveying insights during a learning process. This study employs the ADDIE study methodology, which comprises five stages: analyze, design, development, implementation, and evaluation. From the validation results, the following percentages were obtained: content experts with 96%, media experts with 88%, and language experts with 95%. In the effectiveness test, the data of fourth-grade students at Sumurpule Elementary School were obtained. Prior to the intervention, the average score was 52, and following the intervention, the average score increased to 82. Additionally, the attractiveness assessment yielded a percentage score of 95%. From the validation testing, it can be concluded that the product can be used without revisions. In the effectiveness test, the final scores showed an improvement, indicating that the product is effective for use. In terms of attractiveness, it achieved a percentage of 95%, signifying that the product is highly appealing.

Downloads

Download data is not yet available.

References

A. Muzaffar, “DERIVASI INDIKATOR HASIL BELAJAR BAHASA ARAB,” Jurnal Lisanuna, vol. 7, no. 2, pp. 213–225, 2017.

A. N. Wiratama, “PENGEMBANGAN GAME QUIZIZZ SUBTEMA KEBERAGAMAN BUDAYA BANGSAKU PADA SISWA KELAS IV SDN WONOTIRTO 05 KABUPATEN BLITAR,” Jurnal Tunas Pendidikan, vol. 5, no. 1, pp. 40–48, 2022, [Online]. Available: http://ejournal.stkip-mmb.ac.id/index.php/pgsd/login

D. Fatimah, Murtono, and Su’ad, “Pengembangan Media Katela untuk Operasi Hitung Perkalian Pada Siswa 2 Sekolah Dasar,” Jurnal Penelitian dan Pengembangan Pendidikan, vol. 4, no. 3, pp. 526–532, 2020.

D. Harefa, T. Telaumbanua, M. Sarumaha, K. Ndururu, and M. Ndururu, “Peningkatan Hasil Belajar IPA pada Model Pembelajaran Creative Problem Solving (CPS),” Musamus Journal of Primary Education, vol. 3, no. 1, pp. 1–18, Oct. 2020, doi: 10.35724/musjpe.v3i1.2875.

E. A. Wuriyana and M. Rosyidi, “PENGEMBANGAN MEDIA PEMBELAJARAN AUDIOVISUAL BERBASIS APLIKASI QUIZIZZ PADA MATA PELAJARAN IPS SISWA KELAS IV SD,” Research and Development Journal of Education, vol. 8, no. 2, p. 607, Jul. 2022, doi: 10.30998/rdje.v8i2.13663.

F. Giovanni and N. Komariah, “HUBUNGAN ANTARA LITERASI DIGITAL DENGAN PRESTASI BELAJAR SISWA SMA NEGERI 6 KOTA BOGOR,” Libraria, vol. 7, no. 1, pp. 147–162, 2019.

H. Humaidi, A. Qohar, and S. Rahardjo, “Respon Siswa terhadap Penggunaan Video Youtube sebagai Media Pembelajaran Daring Matematika,” JIPM (Jurnal Ilmiah Pendidikan Matematika), vol. 10, no. 2, pp. 153–162, Oct. 2021, doi: 10.25273/jipm.v10i2.9108.

I. D. Hidayati and Aslam, “Efektivitas Media Pembelajaran Aplikasi Quizizz Secara Daring Terhadap Perkembangan Kognitif Siswa,” Jurnal Pedagogi dan Pembelajaran, vol. 4, no. 2, pp. 251–257, 2021, [Online]. Available: https://ejournal.undiksha.ac.id/index.php/JP2/index

I. Naila, M. Ridlwan, and M. A. Haq, “Jurnal Kajian Pendidikan dan Hasil Penelitian,” Jurnal Review Pendidikan Dasar, vol. 7, no. 2, 2021, [Online]. Available: http://journal.unesa.ac.id/index.php/PD

Kusnandar, D. U. Purnamasari, P. J. Nurcahyo, and E. Darjito, “Pengaruh Permainan Tradisional Banyumas Gol-Golan Terhadap Tingkat Kebugaran Jasmani Siswa Sekolah Dasar Di Kabupaten Banyumas,” Physical Activity Journal, vol. 1, no. 1, pp. 18–26, Sep. 2019, doi: 10.20884/1.paju.2019.1.1.1996.

M. E. Simbolon, A. Marini, and M. Nafiah, “PENGARUH LITERASI DIGITAL TERHADAP MINAT BACA SISWA SEKOLAH DASAR,” Jurnal Cakrawala Pendas, vol. 8, no. 2, pp. 532–542, 2022, doi: 10.31949/jcp.v8i2.2449.

N. A. Narasati, R. Saleh, and R. Arthur, “PENGEMBANGAN ALAT EVALUASI BERBASIS HOTS MENGGUNAKAN APLIKASI QUIZIZZ PADA MATA PELAJARAN MEKANIKA TEKNIK DALAM PEMBELAJARAN JARAK JAUH,” JPTS, vol. III, no. 2, pp. 169–180, 2021.

N. Syavira, “PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS POWERPOINT INTERAKTIF MATERI SISTEM PENCERNAAN MANUSIA UNTUK SISWA KELAS V SD,” OPTIKA: Jurnal Pendidikan Fisika, vol. 5, no. 1, pp. 84–93, 2021.

S. Noor, “Penggunaan Quizizz Dalam Penilaian Pembelajaran Pada Materi Ruang Lingkup Biologi Untuk Meningkatkan Hasil Belajar Siswa Kelas X.6 SMA 7 Banjarmasin,” Jurnal Pendidikan Hayati, vol. 6, no. 1, pp. 1–7, 2020.

S. Nurfadhillah, A. Rachmadani, C. S. Salsabila, D. O. Yoranda, D. Savira, and S. N. Oktaviani, “PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS ANDROID MELALUI APLIKASI QUIZIZ PADA PELAJARAN MATEMATIKA VI SDN KARANG TENGAH 06,” PENSA : Jurnal Pendidikan dan Ilmu Sosial, vol. 3, no. 2, pp. 280–296, 2021, [Online]. Available: https://ejournal.stitpn.ac.id/index.php/pensa

S. Nurfadhillah, A. Rachmadani, C. S. Salsabila, D. O. Yoranda, D. Savira, and S. N. Oktaviani, “PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS ANDROID MELALUI APLIKASI QUIZIZ PADA PELAJARAN MATEMATIKA VI SDN KARANG TENGAH 06,” PENSA : Jurnal Pendidikan dan Ilmu Sosial, vol. 3, no. 2, pp. 280–296, 2021, [Online]. Available: https://ejournal.stitpn.ac.id/index.php/pensa

Suryanti and L. Wijayanti, “Literasi Digital: Kompetensi Mendesak Pendidik Di Era Revolusi Industri 4.0,” Edustream: Jurnal Pendidikan Dasar, vol. II, no. I, pp. 1–9, 2018.

T. Septia and R. Wahyu, “Literasi Digital Peserta Didik Dalam Pembelajaran Geometri Terintegrasi Geogebra,” Jurnal Pendidikan Matematika, vol. 3, no. 1, pp. 51–60, 2023.

W. Yuliani, “Metode Penelitian Deskriptif Kualitatif Dalam Perspektif Bimbingan Dan Konseling,” QUANTA, vol. 2, no. 2, pp. 83–91, 2018, doi: 10.22460/q.v2i1p21-30.642.

Published

2023-09-01

Issue

Section

Articles